MERIDA
COURT Seelie, neutral
INFLUENCE ★ ★ ★
TITLE Friend of the Dead, Hartslayer, Brave Heart, Lady Lioness of DunDealgan
OCCUPATION Lady of DunDealgan. archer, huntress, swordswoman
AGE 20
ABLE TO FAST-TRAVEL
- wings given to Angus via a boon in December 2,700
- as of September 2,701 will have a ring that can teleport her to places she's been before in Seelie territory
COMMUNICATION METHODS
- compass, given by Korra (
sangilak) and made by Hermione ( brainiest) that will give network access and point to 'home' (place/person/etc)
- capable of sending correspondence via bird, mainly ravens
RESIDENCE IN 2,701 DunDealgan, south of Daonna
RESIDENCE IN 2,702 DunDealgan, south of Daonna
MAJOR EVENTS
BEAST MASTER
Due to being the only one able to get close to Cu Chulainn and calm him down while in werewolf form, locals around the area of DunDealgan start to regard Merida as a beast master of sorts. Considering how she feels about his warp spasms, she doesn't exactly like this apparent appointment but if it's to protect him from any sort of torches-and-pitchforks scenario, she'll take it on. [ ✖ ]
TRUST IN BLOOD
A search through Treun for the escaped convicts of Leathann turns into a dangerous situation. In a moment of desperation, Merida accidentally kills a convict who has the intent of doing something unsavory to her. Traumatized, it's Gilgamesh of all people who pulls her through and reassures her that she did nothing wrong. The golden king, unwittingly, earns himself her trust and loyalty. [ ✖ ]
LADY LIONESS
The year had seen to a great deal of change in Merida. Not just in something deciding that her fate lay within the other court, but in herself and the actions that she took, in the thoughts that she processed. Some part of her became...less idealistic, as it were, more open to the idea that this was war. It had taken her just near a year in the Drabwurld to accept that as fact, that she'd only be seeing home in her dreams, and half a year later to find it in herself to move on. This land of the fae was her reality now. These were her people. And that was why she needed to protect them. [ ✖ ]
MAJOR CHANGES
SORCERESS
Merida has started to take her magical studies more seriously than before. By the end of the time skip, she should be appropriately trained in all the magics she has taken on, both fire and runic magic.
WARRIOR
Likewise, Merida has been honing her combat skills throughout the year. With a new sword from Diarmuid as of August and a new bow from Wan as of Yule, she'll feel as though she'll be better prepared for any of the future battles. Having killed her first human (accidentally), Merida starts accepting the idea that it's okay to kill people sometimes.
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PLANS
- co-parenting wolfhound pups with Lancer
- fire magic training
- shard training
- become known as some kind of beast master by the locals
- visit the new Barrel once a month
- bandit stomping along a trade route with Korra
- swan shooting competition with Gilgamesh in April
- Treun tourney
- Samhain
- White Hart Hunt II: the Hart's Revenge
SUMMARY OF KNOWN DETAILS
For the most of it, Merida will be working on training in both her fire magic and her shard, along with learning some runes from Lancer, when she's not taking part in any of the events happening. Gaining influence in the surrounding area. Strengthening and being able to control her magic will be one of her primary focuses. She'll also be helping out around DunDealgan since she'll feel partially responsible for everyone there, considering she's courting its Lord. Many of her efforts will be going towards building up better personal relations between DunDealgan and the natives surrounding the area.
Another thing that I have planned is for her to open up a combat school for women of either court and/or natives only, offering it as a place of refuge during times of battle, and once she's lost her idealism and become a little more war hardened, offer her students out as mercenaries. This will all take time, possibly over the course of two time skips, but ideally I'd like to start planning things out now.
TIMELINE OF EVENTS
SPRING IN 2,701 (Mar, Apr, May) |
- EARLY MARCH - waking up in Caer Glaem
- EARLY MARCH - chat with Saber
- EARLY MARCH - chat with Mako
- MARCH - making the fortress warm and toasty
- MARCH - helping Diarmuid control his fire
- MARCH - being defrosted by Gilgamesh, telling stories of the fae in exchange
- MARCH - holy Lugh it's a lion
- MARCH - bandit stomping with Korra
- LATE MARCH - chat with Ben
- LATE MARCH - the Barrel
- MARCH - monthly summary
- APRIL - things get frisky thanks to the harp (NSFW)
- APRIL - Diarmuid's birthday at the Barrel
- APRIL - breaking the harp
- MAY - swan hunting competition with Gilgamesh. interruption by bandersnatch
- MAY - running into Ben
- MAY - monthly summary
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SUMMER IN 2,701 (Jun, Jul, Aug) |
- TREUN - spectating post tournament
- TREUN - exploring the markets and drinking
- TREUN - shopping and talking with Saber
- TREUN - chat with Hiro
- TREUN - dancing with Alyosha
- JUNE - monthly summary
- JULY - talking with Gilgamesh during beachdraidh
- JULY - bar fight
- JULY - helping Diarmuid with CSI: Daonna
- JULY - reassuring Lancer and going home
- AUGUST - training and talk with Diarmuid
- AUGUST - to the Sunsoak Markets. Diarmuid asks an important question
- AUGUST - monthly summary
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FALL IN 2,701 (Sept, Oct, Nov) |
- SEPTEMBER - visiting Alice
- SAMHAIN - relaxing with the bae
- SAMHAIN - talking with the Shuck
- SAMHAIN - dancing and talks with Diarmuid
- SAMHAIN - relaxing and talking with Sam
- SAMHAIN - adventures in Scima with Gilgamesh
- SAMHAIN - what happens in Samhain stays at Samhain
- NOVEMBER - team up with Wan in Daonna
- NOVEMBER - archery lessons with Wan
- NOVEMBER - trouble in Treun (cw: sensitive topics)
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WINTER IN 2,701/2,702 (Dec, Jan, Feb) |
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SPRING IN 2,702 (Mar, Apr, May) |
- MARCH - QUEST: skeleton zombies
- MARCH - post quest wind down. serious talks with Sam (cw: sensitive topics)
- APRIL - Station date with Hiro
- LATE APRIL - lone fox
- LATE APRIL - furry time at the Barrel
- MAY - stopping Alice from doing something stupid ಠ_ಠ
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[Diarmuid reaches up hoping she will take the opportunity to crawl into his arm for those cuddles. Trying to pull her down with her as upset as she is will not be a good idea. She might accidentally hurt herself or him.]
Come here. You're safe. None of them can hurt you now. Just take your time. You know I won't judge you...
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[She takes the offer of a hug, pawing her way down from where she was draped across his shoulders. Merida feels silly, shaking her head and settling down into his arm with her ears flat against her head as she lowered it, words a whisper.]
I killed him, papa.
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Diarmuid stops walking and leans his head against hers, hand gently stroking her fur where he can reach it.]
You did what you had to do, my darling girl. In moments like that, there is no right or wrong. You just do what must be done. Now, grieve. Be angry. Feel what you must, but don't doubt yourself. Don't blame yourself. It is all right.
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I'm...I've been tryin' not to think about it. Since Gilgamesh took care of me.
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[It's papa's duty and all.]
Unfortunately, this is not the kind of thing you just can not think about. You have to come to terms with it, my darling girl. It won't just go away if you don't think about it. It will still be there, festering, making you feel worse and worse.
[Diarmuid sighs then, realizing something important.]
There are things I have been doing that with and trust me, it's not helped. I really need to take some time and work them out...
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[She didn't know what would have happened if the king hadn't found her, and it was something she didn't want to think about. She'd be different, that's for sure. Merida nestles her head near his collarbone, making a noise.]
I know. He deserved it. I just wish I didn't feel awful about it.
[Awful and guilty. Though she looks at him out the corner of her eye when he says that. She had a feeling she knew what about but she didn't want to say anything to upset him.]
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[Diarmuid laughs softly and then gives Merida a comforting squeeze, rubbing his chin gently against her head as he does.]
Listen, the reason you feel so awful is because you know just how big a thing taking a life is. Even if he was the most horrible person to ever live, he was still a person and you ended his life. This is a feeling you need to remember no matter how many more lives you may need to end during your lifetime. Each life has value and each life has weight. Only take that life if you are willing to take that weight upon your shoulders.
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I know. At least if it happens again, I'll be ready for what it feels like.
[Accidental or on purpose.]
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[Diarmuid presses a kiss to the top of her head and then reaches over, giving her tail a gentle pull.]
Enough of that for now. This is suppose to be a happy and fun time, right? Even the White Hart himself was having fun before he came to his end. We should follow his example. No more serious talk, okay?
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[Merida closes her eyes at the kiss to her head, then yips at the tug on her tail, pulling her head back to give him a look. The tip of her tail wriggles in his hand before she sighs.]
Ach, aye. [She'd be glad to get away from the topic anyway, and it shows in the way she relaxes in his grasp.] What have you been up to aside from th' hunt?
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Well, as I mentioned, I did some hunting of the inmates as well, but I don't really have any exciting stories to share. I caught a few and returned them to where they belonged. I was probably lucky. Many of them saw my missing arm and underestimated me. I took several of them out with very little fighting at all.
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Well I hope they learned their lessons then. [Her tail puffs and twitches up adorably, almost like a cat.] An' know my papa's th' strongest.
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[Diarmuid leans down to press a kiss to the top of her head.]
It's too bad you weren't there to see the looks on their faces when they realized what had happened. Ah, they were so surprised and put out.
Do you have any ideas what you will do while you are stuck like this?
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[Merida's tail wags in his hand and her ears pull back slightly at the kiss before she lets out a small laugh, even though his next question has her pause and sigh.]
I'm not sure. Cu would probably fall over himself laughin' if I showed up at th' fort like this.
[The tone of her voice says she's joking, though she honestly doesn't know what his real reaction would be.]
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Look at it this way, if he underestimates you and laughs like that, while he is distracted you have the perfect chance to jump on him and take your revenge. Tickle him with your tail! Lick him! Climb on his head. There are so many ways to make him sorry for laughing...
[Because, Diarmuid can see him laughing, so it is only proper that he helps his little girl plan her revenge.]
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Maybe if I do it th' pups'll follow suit an' dogpile on him with me.
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That would be great. I could loan you Oscar and Carroll to help out if you need just a few more to make with that pile with...
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I think twelve hounds and one fox will be enough to take him down.
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[Diarmuid gives her a playful wink and then laughs again.]
Well, then make sure you tickle him good for me, okay?
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[The comment makes her frown at him again, ears twitching.]
You're not goin' to stick around?
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I am not sure I should. I don't think I have done enough to prove to him that I am still me. It is probably best if I keep my distance from him for a while longer.
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Then I should at least visit you.
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Whenever it has been too long since I have been back to the castle to visit, you are always welcome to come see me. I will never turn you away.
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Send me a note with where you are an' I shall. I'm not leavin' you alone.
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[It's hard to express just how touched he is. No matter how often people offer to do things like this for him, it is still surprising. It shouldn't be, but it is.]
Most of the time I will be at Caer Glaem working on finishing my training grounds. Other times, I just wander from place to place.
[The Barrel, Thrall's Trading Post, and Alyosha's Villa to name a few of the places.]
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This seem like a good place to wrap up?
yosh!